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Nerf Pro Gelfire Nightfall Hopper, 5000 Glow in the Dark Dehydrated Tracer Rounds

Item F8411

Nerf Pro Gelfire Nightfall Hopper, 5000 Glow in the Dark Dehydrated Tracer Rounds

Ages: 14 YEARS+

Stock up for battle and light up the sky with the Nerf Pro Gelfire Nightfall Hopper and 5,000 dehydrated glow-in-the-dark tracer rounds. The hopper charges these Nerf Pro Gelfire rounds to make them glow. Add water to hydrate the rounds, pour them into hopper, then switch on the hopper to make the rounds glow. When fired from Nerf Pro Gelfire blasters, the hydrated soft super absorbent polymer projectiles fire at a high velocity and burst on impact. No need to pick up rounds! This refill keeps you in the game with an additional hopper and plenty of rounds. Hopper has 650-round capacity. It's a great gift for teens to keep them stocked up for Nerf Pro Gelfire battles. Eyewear required (not included). For use with Nerf Pro Gelfire blasters that use removable hoppers (each sold separately, subject to availability). Outdoor use recommended. For Ages 14 and up. Nerf and all related properties are trademarks of Hasbro.

GLOW IN THE DARK: The Nerf Pro Gelfire Nightfall Hopper charges Nerf Pro Gelfire tracer rounds to make them glow in the dark! Light up the sky as you blast into battle
•INCLUDES NIGHTFALL HOPPER: The high-capacity, quick-swap hopper holds up to 500 Nerf Pro Gelfire rounds. Fill it with tracer rounds and switch it on to charge the rounds and make them glow
•INCLUDES 5,000 DEHYDRATED GLOW IN THE DARK TRACER ROUNDS: For use with Nerf Pro Gelfire blasters. Simply add water to grow the rounds. (Blasters each sold separately, subject to availability). Outdoor use recommended
•BURST INTO BATTLE: Add water to hydrate these soft super absorbent polymer projectiles. Load them into the blaster and fire. They burst when they hit a target. No pick-up needed! For Ages 14 and up
•NERF PRO GELFIRE BLASTERS: Gelfire blasters deliver superior performance to ignite your competitive advantage and break the boundaries of battle! (Each sold separately, subject to availability)

•Ages 14 and up
•TO AVOID EYE INJURY: WARNING: Do not aim at eyes or face. Use of eyewear always required for players and people within range. Use only clean tap water to hydrate rounds. Do not freeze or modify rounds. Impact from rounds may cause temporary marks on skin. Ages 14 and up. This is not a toy.
•Do not eat. Keep away from pets.
•Rounds may stain.
•Includes: hopper and 5,000 rounds.

Picture of the authorWarning:

Use only clean tap water to hydrate rounds. Do not freeze or modify rounds. Do not modify blaster. Impact from rounds may cause temporary marks on skin. Ages 14 and up.

Rounds may stain.

Do not eat. Keep away from pets.

TO AVOID EYE INJURY: WARNING: Do not aim at eyes or face. Use of eyewear always required for players and people within range. Use only official NERF GelFire Rounds.

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