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Avalon Hill Robo Rally Strategy Board Game, Ages 12 and Up, For 2-6 Players

Artikel F3154

Avalon Hill Robo Rally Strategy Board Game, Ages 12 and Up, For 2-6 Players

Leeftijden: 12 YEARS+

The robots of the Robo Rally automobile factory spend their weekdays toiling at the assembly line. They put in hours building high-speed supercars they never get to see in action. But on Saturday nights, the factory becomes a world of mad machines and dangerous schemes as they engage in their own epic race. In this strategy board game, it takes speed, wits, and lots of tricks to become a racing legend! Each player chooses a robot figure and directs its moves by playing cards. Chaos ensues as all players reveal the cards they've chosen. Industrial lasers, gaping pits, and moving conveyer belts are obstacles -- but those can also be used to a player's advantage. Each player aims to make it to each of the checkpoints in numerical order. The first player to reach all of the checkpoints wins. The Avalon Hill Robo Rally miniatures board game is for ages 12 and up, and takes about 45-120 minutes to play. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc.

STRATEGY BOARD GAME: An exciting strategy game of robotic frenzy and sabotage reimagined by renowned developer Richard Garfield
•MINIATURES BOARD GAME: The game includes cards that direct the robots' moves through the racecourse. Imagine that the greatest joy for these robots is to be the victor in this fantastic race
•GET TO THE CHECKPOINT: In the Avalon Hill Robo Rally board game, players direct their robots to speed through corridors and dodge obstacles, trying to make it to each checkpoint to win
•FOR FRIENDS AND FAMILY: This tabletop strategy board game is great for a night of family gaming and a get together with friends. For 2-6 players, ages 12 and up, it takes about 45-120 minutes to play

•Ages 12 and up
•For 2 to 6 Players.
•Includes 6 double-sided gameboards, double-sided start board, 6 robot figures, 6 reboot tokens, 36 checkpoint tokens, plastic priority antenna, 6 checkpoints, 48 plastic energy cubes, 30-second sand timer, 6 robot player mats, 40 upgrade cards, six 20-card programming decks, 6 special programming cards, 74 damage cards, vac tray, label sheet, and game guide

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